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1. Fix my Ferox - in Ships and Modules [original thread]
[Ferox, from] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II 10MN Afterburner II Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II 200mm ...
- by Hiroshima Jita - at 2011.09.04 20:33:00
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2. Battle ships meh? - in Ships and Modules [original thread]
A correctly fit battleship will handily beat some smaller thing. The battleship usefulness question has more to do with BS mobility and inability to force an engagement. Therefore a battleship pilot needs a good scout and tackle. The solo BS pilo...
- by Hiroshima Jita - at 2011.08.30 19:39:00
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3. Amarr ships meh... - in Ships and Modules [original thread]
Amarr have the Nightmare. Fly the right missions and its fine. Amarr are good PVPers. They just do fleet PVP, although they have a handful of entries into the solo pvp category. Curse, Slicer, um. It does get frustrating that most Amarr ships are...
- by Hiroshima Jita - at 2011.08.29 03:03:00
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4. Best Mission Blitzer ship ? - in Ships and Modules [original thread]
Kestrel -> Caracal -> Drake -> Tengu Rifter -> Rupture -> Hurricane -> Maelstrom -> Machariel Kestrel -> Caracal -> Drake -> Raven -> Raven NI/Golem Tristan -> Vexor -> Myrmidon -> Domi -> Rattlesnake ...
- by Hiroshima Jita - at 2011.08.28 04:00:00
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5. Vaga, cynabal, Stabber Fleet - in Ships and Modules [original thread]
The SFI is the only choice for an armor tanker. Dual Prop. The Vagabond is cheaper than the Cynabal and the Cynabal does alot of secondary things better if you consider the primary thing as being able to go over 3 klicks with 500ish DPS and good ...
- by Hiroshima Jita - at 2011.08.25 09:12:00
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6. Killing that Cynabal! - in Ships and Modules [original thread]
AC Nano Neut Tempest.
- by Hiroshima Jita - at 2011.08.24 00:25:00
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7. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
lol people are failing at pve. I love it. Do we know the answers to these questions? Will a Scimitar get primaried and if so how often? Does sig radius or speed mitigate the damage like it would against a player fired torpedo? If sig radius doesn...
- by Hiroshima Jita - at 2011.08.23 06:05:00
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8. Typhoon - what is it good for? - in Ships and Modules [original thread]
I don't know that a fully skilled up typhoon is all that good for much. It doesn't have enough midslots for a real shield tank. The DPS output is impressive but it applies poorly to pretty much everything but other BS and Drakes. Lowsec I can see ...
- by Hiroshima Jita - at 2011.08.23 04:54:00
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9. armor vs shield tanking ? - in Ships and Modules [original thread]
Shield Faster Larger Sig - Everything hits you better and people lock you faster More slots for damage mods Better active tank - Xlarge shield boosters Armor Slower - Everything hits you better and people have more time to lock you More slots for...
- by Hiroshima Jita - at 2011.08.17 06:12:00
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10. Nullsec AFKloakers are a CCP design goal fail - needs discussion! - in Player Features and Ideas Discussion [original thread]
A couple notes about that system. Cloakies in safespots would still be safe. The closest someone could pinpoint them would be to within a quarter of an AU. A ship would have to uncloak itself to go to 'active sensors' to operate module #3, ECCM,...
- by Hiroshima Jita - at 2011.08.12 23:17:00
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11. Nullsec AFKloakers are a CCP design goal fail - needs discussion! - in Player Features and Ideas Discussion [original thread]
An AFK cloaked character should not be totally invulnerable in the same way an ECCM fit ship shouldn't be totally unprobable. CCP figured it out with ECCM. Its not impossible to probe those fits out now, just very very hard. Ratters who are unab...
- by Hiroshima Jita - at 2011.08.12 23:10:00
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12. Dreadnoughts - in Ships and Modules [original thread]
Siege is obsolete. Super Carriers don't need to do anything like seige. Titans are useful before they start firing doomsdays. Carriers are valuable before they go into triage. In fact pantheon carriers don't triage because they spidertank. Dreadn...
- by Hiroshima Jita - at 2011.08.11 07:14:00
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13. Dreadnaughts - in Ships and Modules [original thread]
No. Give any extra ones you have to me. I'll take 'care' of them.
- by Hiroshima Jita - at 2011.08.11 07:05:00
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14. Nearly Instant Action for noobs - Combat Support Role - in Ships and Modules [original thread]
Edited by: Hiroshima Jita on 11/08/2011 07:02:24 I have a noobie alt I just started training a couple weeks ago. I had decided to start it off in the Drake. Its marginally useful right now. Eventually I plan to have it set to do Drake/Rook/Fal...
- by Hiroshima Jita - at 2011.08.11 07:00:00
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15. A common and dangerous suggestion for hybrid weapons - in Ships and Modules [original thread]
They need a damage and tracking buff.
- by Hiroshima Jita - at 2011.08.11 06:31:00
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16. best caldari pvp cruiser - in Ships and Modules [original thread]
Agreed Dorian. Killing A BC isn't particularly hard. Not dying in a cruiser can be a pain though. Taking a rail Moa against a Brutix isn't a guarenteed win. A shield Brutix goes two to three hundred meters per second slower than a Moa. It overhe...
- by Hiroshima Jita - at 2011.08.11 06:18:00
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17. best caldari pvp cruiser - in Ships and Modules [original thread]
I have no idea what blobbing has to do with BC prevalence over Cruiser.
- by Hiroshima Jita - at 2011.08.11 04:54:00
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18. would webs be overpowered if they do -90% like before the nanonerf? - in Ships and Modules [original thread]
There are three things that have to be accounted for. #1 Frigates need to be viable. #2 Blaster ships need to be viable. #3 It should be difficult to pin someone down. #1 is self explanatory. If frigates die too quickly their value as a class goe...
- by Hiroshima Jita - at 2011.08.06 17:42:00
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19. T1 BC are OP AND T1 Cruisers are Garbage - in Ships and Modules [original thread]
How does a competent Hurricane pilot lose to a competent Arbitrator pilot? If the Cane is shield-nano-disruptor and the Arbitrator is armor all the cane has to do is kill the Arbitrator's drones. Then he can kite the Arbitrator as long as he wan...
- by Hiroshima Jita - at 2011.07.31 16:45:00
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20. T1 BC are OP AND T1 Cruisers are Garbage - in Ships and Modules [original thread]
The Stabber does something that BC cant do yes. It goes 3 klicks with 2 Nanos. At that speed it hauls such a pidly ammount of DPS and poor tank on a cruiser sized signature that it compares poorly with frigates that go the same speed. I will admi...
- by Hiroshima Jita - at 2011.07.31 16:20:00
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